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Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia Battlestar Galactica Ships Collection #12: Modern Basestar in Saudi Arabia

Battlestar Galactica Ships Collection #12: Modern Basestar

SAR 313

Weight
0.6 kg
1 +

Special Features

  • Expertly Crafted: Meticulously designed in heavyweight die-cast metal and high-quality ABS materials, capturing the Modern Basestar's sleek, deadly angular design
  • Authentic Details: Intricately crafted with fuel lines, engine burnouts, and modern silver paintwork, ensuring unparalleled accuracy with the help of Galactica VFX team
  • Comprehensive Collector's Magazine: Includes a 16-page collector's magazine featuring an in-depth profile, exclusive behind-the-scenes articles, original design sketches, and an interview with series developer Ronald D. Moore
  • Officially Licensed: A great gift idea for Battlestar Galactica fans, officially licensed for authenticity
  • Space-Themed Masterpiece: A stunning addition to any space-themed collection, showcasing the Modern Basestar's unique bio-mechanical design

Description

The modern Basestar, also known as a base ship, was a bio-mechanical craft created by the Cylons after the First Cylon War. This Basestar Galactica Modern ship is 10.5 inches long and made of heavy die-cast metal and high-quality ABS materials. It captures the boat's sleek yet deadly angular design, and small details like fuel lines, engine burnouts, and its modern silver paint. We have worked closely with members of the Galactica VFX team to ensure the model is as accurate as possible. The ship comes complete with a 16-page collector's magazine providing an in-depth profile of the ship, exclusive behind the scenes articles, original design sketches, and an interview with series developer Ronald D. Moore. .

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