Discover Warhammer Age of Sigmar's lore and faction backgrounds in this 80-page softback book, featuring tutorial battleplans for learning the game
Expand your army and battle others with this 56-page softback rules book, containing all essential rules from the Warhammer Age of Sigmar Core Book
Build two armies of 32 push-fit Citadel miniatures, each with three powerful units, ready to bolster with reinforcements
Field 22 Kruleboyz, cunning orruks emboldened by Kragnos, using underhand tactics to lay low their enemies
Quickly reference your Citadel miniatures' stats and abilities with 6 Warscroll Cards and 2 Allegiance Ability Cards
Transform your gaming space with a 1x Dawnbringer Bastion Cardboard Terrain Feature, using the box's tray
Battle on a 30" by 22.4" double-sided gaming mat, depicting Ghur's swamplands and plains
Measure and track your game with 2 Range Rulers and 10 Dice, covering movement, shooting, and close combat
Description
The Soul Wars have ended, yet a fresh conflict stirs in the Realm of Beasts. The Mortal Realms undergo significant changes. A wave of life sweeps across the eight realms, pushing back the tide of death left by the Necroquake, and the forces of Order swiftly claim the newly revitalized land.